Monday, December 30, 2013

The Legend of Zelda: A Link Between Worlds for the Nintendo 3DS

The Legend of Zelda: A Link Between Worlds is a game that was released on November 22nd, 2013 Nintendo for the Nintendo 3DS. It is the sequel to The Legend of Zelda: A Link To The Past and game that got released in 1992 for the Super Nintendo aka SNES.

FUN: By far the best sequel Nintendo has ever made. Some of there other sequel (like Super Mario Galaxy 2... another rating for a later date... maybe) doesn't come close to comparison to this game. The controls, the story, & the gameplay all are fantastic. FUN - 2.

REPLAY: Even though it's a Zelda game and Zelda games tend to not have any replay value. Well... this sort of does. Sure it only has Hero Mode after you beat the game, however... the game is so great players are going to be playing it over and over trying to do 100% Speed Runs just like A Link To The Past. REPLAY - 1.

STORY: Just like A Link To The Past, someone has been capturing the sages in order to revive Ganon. However, since it is the sequel, it the sages' kids. Yep... the descendants of the sages. The descendant of the lost hero, Link must do thing same thing his past self did years ago to save Hyrule and Princess Zelda. STORY - 1.5.

DIFFERENCE/ORIGINAL: Well... the Original part can mostly go out the window here. It's more the Difference here that counts. It takes place in the same world map as the Light World in A Link To The Past (see... no Original here). Almost every dungeon is the same. Placement and everything except for a few minor details that only players who watch or played A Link To The Past can catch. The Difference is the instead of you gaining ALL you weapons and gear from the dungeons, you get them from a mysterious bunny guy named Ravio. However, the catch is that you RENT them. If you die, all RENTED items go back to him. Sure... after a while you can buy them off him to KEEP, but for a whole lot of Rupees (This game is very Rupee based... just like Skyward Sword... later date... again). Another Difference is of course, the Sages or Sages' Descendants. It's their kids. The next Difference is the Opposite World. In A Link To The Past... it was the Dark World (Light and Dark... creative...), but for this game it's a world called Lorule, a counterpart of Hyrule. Everyone in Hyrule has a complete Opposite way of think and most of them are quite rude in Lorule. However, some of them do keep a few things the same as their Hyrule counterpart (like the Blacksmith still love his work and swords). Of course... Princess Zelda has a counterpart named Princess Hilda. The Last difference is the way you go between Hyrule and Lorule. It's not the Magic Mirror in A Link To The Past, it actually you new skill... making yourself into a moving painting and going through tight crevices. DIFFERENCE/ORIGINAL - 1.5.

DIFFICULTY: Nice Balance... not much to say about it. It a Zelda game. DIFFICULTY - 2.

TOTAL - 8.

There you have it. LoZ: A Link Between Worlds in a nutshell. Until next time, this has been Benjamin P. Parker aka the Nintendo Rater.

Friday, April 19, 2013

Ghost Trick: Phantom Detective for the Nintendo DS

Ghost Trick: Phantom Detective was released on Jan. 11, 2011 by Capcom. From the same markers of the Phoenix Wright series, Ghost Trick shares the same witty humor and suspense gameplay along with awesome music. There are no known sequels nor are there any rumors of one. Along with Apollo Justice: Ace Attorney (Rating on later date), Ghost Trick wasn't well known unless you kept up on the news about the makers of Phoenix Wright.

FUN: If you haven't play this game, you should. By far, this game had the best feel for suspense in any of the games made the makers of PW (Going to shorten it now. Save space.). Also great to play as a ghost with powers aka tricks. FUN - 2.

REPLAY: Just like a lot of PW games, there isn't much to replay value. Sure, I will give that it's fun to play over and over more than the other PW game in the series. REPLAY - 0.5.

STORY: You as a ghost (Later finds out his name) who has lost everything; his memories, his body, and most importantly... his life. When he woke up, the very first thing he saw was a red haired young woman at gun point. Not knowing what to do (Due to the fact that he was dead) he heard a voice saying that he could actually do something to be able to save her. The voice call it his 'Ghost Tricks.' Later after saving the young lady, he told the voice that he wants to find out why he was killed and who he was. The voice told him two things; that he only had one night and that the red haired young lady was the key to all his questions. STORY - 2.

DIFFERENCE/ORIGINAL: This game is totally different from the PW series. First of all, time actually flows in each chapter. On top of that, you have to use your 'Ghost Tricks' to progress instead of a basic point and click game with a whole lot of reading. This game's major concept is the touch screen. You need to drag your character to many different kinds of items, each with an unique ability or nothing at all. On top of that, you will be needing to switch from ghost world to the living. DIFFERENCE/ORIGINAL - 2.

DIFFICULTY: This game has a great balance between easy and hard. Some chapters are simple due to what to processed, but others use more unique 'Ghost Tricks' and even some logic thinking and timing. DIFFICULTY - 2.

TOTAL - 8.5.

There you have it! Ghost Trick: Phantom Detective in a nutshell! Hope you stay with me during these long waits. Very busy due to college, writing books, etc. Thanks for waiting! The Nintendo Rater.

Thursday, January 31, 2013

Harvest Moon: A New Beginning for the 3DS

Harvest Moon: A New Beginning is the lastest of it's series from Nintendo for only the 3DS. Released on 11/06/12 for both the cartridge and the 3DS eShop. Made by Natsume, this Harvest Moon game went back to the basics and took bits and pieces from all there past games and put them together.

FUN: Even though Harvest Moon games are usually never ending and routine, this one, by far, is one of the best in the series. It takes the building aspect of the "Island" games, the design of the Wii games, and the humor in dialoge of "Harvest Moon 64" and "Harvest Moon DS". The main concept of the game is the building and the use of blueprints. Since you are the one who builds everything, you have the ability to place every building where you want it and if you have to move a building to make more room, you can just pick it up and carry it to a new place. A few downsides of the game are the fact that there are too many festivals too close together, so there are weeks where stores are closed for many days in a row. Another downside is that the single men and women in the game aren't really that great. Even though Neil (A Single Man) and Iroha (A Single Woman) are very easy to win over, Neil has a grumpy mood until you get him to a blue or green heart (Woman only). Iroha is usually series, but she is also cheerful on sunny days and festivals. Also, you can only have one Chicken Coop and Barn in each area of your farm (Total farm areas - 3). FUN - 1.5.

REPLAY: Let's face it... Harvest Moon games are never ending. The only way to be able to have any replay value is to choose a different person to marry and choose a different gender to play as. REPLAY - 0.5.

STORY: Like "Harvest Moon 64", you take over your family's farm. While there, you find out that the town is becoming a Ghost Town. It's up to you to rebuild the town to it's old self and beyond. STORY - 1.

DIFFERENCE/ORIGINAL: There's really not much original content that wasn't used already in other Harvest Moon games. The only thing I can think of is the ability to place and move buildings at will. DIFFERENCE/ORIGINAL - 0.5.

DIFFICULTY: It's a farming Sim. game... What is hard about that? DIFFICULTY - 1.5.

TOTAL - 5.

There you have it, Harvest Moon: A New Beginning. Just remember that I rate using only facts, not opinions. If you don't like the score, don't blame me. Thanks for reading my blog. Until next time, this was the Nintendo Rater.